Minimum-move maps

Intermediate Mathematics English
Also available: Deutsch
Created by Best · 17.07.2026 at 11:55 UTC

Label every square with the fewest moves a piece needs to reach it from a fixed start. This distance map is a graph idea: squares are vertices, legal moves are edges, and the label is the shortest-path distance. Build it in waves: the start is $0$, every square one move away is $1$, every new square reachable from those is $2$, and so on.

For a rook the map is simple, since any square on the start's rank or file is one move away. For a knight the map is surprising: some near squares take more moves than farther ones, because the knight cannot make small adjustments.

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Tasks
Question 1

Move a king from a1 to h8 in at most 7 steps (one square each time, including diagonally). Click successive squares.

Question 2

The minimum-move map is built by:

Question 3

A knight starts on a1. Which of these squares costs it the most moves?

Card Info
  • Topic: Mathematics
  • Difficulty: Intermediate
  • Completed: 0 users
Creator
Best
Best
BestBuddy